Alexander the Great
Specialties / Talents
Alexander III of Macedon, commonly known as Alexander the Great, was a king (basileus) of the ancient Greek kingdom of Macedon and a member of the Argead dynasty. He was born in Pella in 356 BC and succeeded his father Philip II to the throne at the age of 20. He spent most of his ruling years on an unprecedented military campaign through Asia and northeast Africa, and by the age of thirty, he had created one of the largest empires of the ancient world, stretching from Greece to northwestern India. He was undefeated in battle and is widely considered one of history’s most successful military commanders.
During his youth, Alexander was tutored by Aristotle until age 16. After Philip’s assassination in 336 BC, he succeeded his father to the throne and inherited a strong kingdom and an experienced army. Alexander was awarded the generalship of Greece and used this authority to launch his father’s pan-Hellenic project to lead the Greeks in the conquest of Persia. In 334 BC, he invaded the Achaemenid Empire (Persian Empire) and began a series of campaigns that lasted 10 years. Following the conquest of Anatolia, Alexander broke the power of Persia in a series of decisive battles, most notably the battles of Issus and Gaugamela. He subsequently overthrew Persian King Darius III and conquered the Achaemenid Empire in its entirety. At that point, his empire stretched from the Adriatic Sea to the Indus River.
Skills and Talent trees
Alexander the Great puts up a powerful shield for 4 seconds and at the same time puts up a second, smaller shield for the nearby friendly army with the lowest percentage of troops remaining for 2 seconds (Alexander’s own army cannot gain this shield).
Shield (Self): 600 / 700 / 800 / 1000 / 1200
Shield (Ally): 200 / 300 / 400 / 500 / 600
When incoming damage would be reduced on the map, replace the damage reduction. Each normal attack against a 10% chance to deal extra damage as well as to reduce the target’s healing effects for 5 seconds.
Direct Damage Factor: 800 / 1000 / 1200 / 1400 / 1700
Healing Effect Reduction: 10% / 15% / 20% / 25% / 30%
Increases infantry unit’s march speed and attack while troops are on the map.
Infantry March Speed Bonus: 10% / 15% / 20% / 25% / 30%
Infantry Attack Bonus: 10% / 15% / 20% / 25% / 30%
Attack is increased when the shield is down. When this shield is activated, the bonus changes to defence.
Attack Bonus: 20% / 25% / 30% / 35% / 40%
Defence Bonus:10% / 15% / 20% / 25% / 30%
Immediately put up a shield which can absorb a large amount of damage (Damage Factor 1200) for 4 seconds. At the same time, Alexander puts up a second, smaller shield for the nearby friendly army with the lowest percentage of troops remaining (Damage Factor 600) for 2 seconds, and increases the damage taken overtime by nearby enemies (up to 3 targets) by 30% for 4 seconds.