Specialties / Talents
Saladin was the first Muslim sultan of Egypt, Syria, Yemen, a Palestine, the founder of the Ayyūbid dynasty, and one of the most-famous Muslim heroes of all time. Saladin fought against the Christian Crusaders, most notably against Richard the Lionheart during the Third Crusade. In 1187, Saladin inflicted a crushing defeat on the army of the Kingdom of Jerusalem and recaptured the holy city which had been occupied by the Franks for nearly nine decades.
In contrast with the bloodbath the Crusades had inflicted on Jerusalem, Saladin acted with great magnanimity to the city´s Christian and Jewish residents. He allowed women, the old, and the poor to leave without paying a ransom. Saladin has been considered by many to be the ideal of a Warrior-King: terrible in battle yet generous to his enemies. Despite their different beliefs, Saladin was highly respected by Richard, who praised him as undoubtedly the greatest and most powerful leader in the Islamic world.
In 1192, Saladin and Richard signed a truce. Saladin died the following year – after giving away much of his personal wealth to his subjects – but the Ayyubid dynasty continued to rule in Egypt and Syria for many generations. Widely revered by Muslim admirers and Christian foes alike, Saladin´s legend still lives on today.
Skills and Talent trees
Deals direct damage to the target, then reduces target march speed and decreases healing effects received for the next 5 seconds.
Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
March Speed Reduction: 10% / 15% / 20% / 25% / 30%
Healing Effect Reduction: 20% / 25% / 30% / 35% / 40%
Increases cavalry units’ attack defense, and march speed.
Cavalry Defense Bonus: 8% / 10% / 12% / 16% / 20%
Cavalry Attack Bonus: 8% / 10% / 12% / 16% / 20%
Cavalry March Speed Bonus: 1% / 2% / 3% / 4% / 5%
Reduces skill damage taken from enemies and reduces counterattack damage taken.
Skill Damage Taken Reduction: 10% / 15% / 20% / 25% / 30%
Counterattack Damage Taken Reduction: 8% / 10% / 12% / 16% / 20%
Increases damage dealt to city garrisons. However, Saladin’s army is unable to plunder resources when attacking other governors’ cities.
Damage Bonus: 3% / 6% / 9% / 12% / 15%
Deals direct damage (Damage Factor 1700) to the target, then reduces target march speed by 50% and decreases healing effects received by 50% for the next 5 seconds.